Shape;
BoundingRectangle(1,1);
// This is a drawing of a box on a cart.
// The first line always has to be the BoundingRectangle command.

// Set the number of divisions in the x and y direction.
UnitxDivisions(14);
UnityDivisions(14);

MoveTo(left,top -2*unity);
LineTo(left +unitx,top -2*unity);
LineTo(left +4*unitx,top -5*unity);
LineTo(right -4*unitx,bottom +3*unity);
LineTo(right -unitx,bottom +6*unity);
LineTo(right,midy);

MoveTo(right -unitx,bottom +6*unity);
LineTo(midx,top -2*unity);
LineTo(right -4*unitx,bottom +3*unity);

MoveTo(right -unitx,bottom +6*unity);
LineTo(left +4*unitx,top -5*unity);
LineTo(midx,top -2*unity);

// Make a white brush
SolidBrush(RGB(255,255,255));

// Draw the wheel
Ellipse(right -5*unitx,bottom +4*unity,right -3*unitx,bottom +2*unity);
 